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Guides
Raise Animals 2 Guides: Your First Run and Zoo
Start with the first-session guide if you are new, use controls help when an action fails, or choose practical tips once the basic loop feels familiar. These guides connect an opening catch with animal placement and care, so progress in a run becomes something useful in your zoo.
Choose your next taskStart your first zoo with the tutorial, an opening rodeo catch, and animal placement. Learn what to feed and what to collect next.
Choose the help you need
Open the destination that matches your next action. Each page answers a different part of this topic.
Raise Animals 2 Beginner Guide: Your First Zoo
Start your first zoo with the tutorial, an opening rodeo catch, and animal placement. Learn what to feed and what to collect next.
Read the guideRaise Animals 2 Controls: Run Setup and Farm Placement
Understand the actions used to start runs, switch animals, place catches, and interact with your zoo without relying on guessed key bindings.
Read the guideRaise Animals 2 Tips and Tricks: Run Goals and Zoo Spending
Improve run choices, care routines, and zoo spending with practical priorities. Learn when a special catch or an upgrade is the better next goal.
Read the guideGuides guides
Browse the published articles below for the specific answer named on each card.
Guide
Beginner Guide
Finish the tutorial, make a first catch, and place an animal in your zoo.
Guide
Controls
Learn the run setup, animal transfers, farm placement, and hold interactions.
Guide
Controls Not Working
Identify whether the failed action belongs to run setup, riding, or farm placement.
Guide
How To Play
Connect rodeo catches with farm placement, care, produce, and visitor money.
Guide
Mobile Guide
Set up a run, keep targets visible, and place catches using touch controls.
Guide
Tips And Tricks
Choose a catch goal, avoid collision traps, and spend on the problem you have.
Your First Run and Zoo
The game has two connected places to make progress: the rodeo play area and the farm. In a run you prepare maps and a mount, transfer between animals, and survive taming. At home you equip and place an animal, then attend to food, interaction, produce, and visitor money. Choose the guide for the step you are actually on. A movement problem calls for control or route help; an owned animal missing from the farm calls for placement. Mobile advice focuses on visibility and touch context rather than borrowing unverified keyboard shortcuts. Once the full loop works, use session tips to choose a catch or spending goal.
See the game in action
Use the walkthrough as gameplay context, then follow the article for the specific task you selected.
Guides questions
Which guide should I read first?
Use the beginner guide if you have not completed a catch, placement, and care round. The game-loop overview is useful when you want to understand why those tasks connect.
Raise Animals 2 Beginner Guide: Your First ZooShould I copy a creator’s special animal?
A privileged animal or expensive loadout is not required to learn the opening loop. Start with an owned mount you can control and improve transfers before advanced special routes.
Raise Animals 2 Mobile Guide: Touch, Transfers, and Care
Finish the first useful loop
Work through a catch, placement, and care round before adding a more ambitious animal goal.